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||five-things-free-software-has-taught-me || http://trombonechamp.wordpress.com/2009/12/20/five-things-free-software-has-taught-me/]] || | ||<|25> Mar 03 2012 || [[http://m.bnet.com/blog/salesmachine/create-a-dynamite-presentation-in-6-easy-steps/9603|Great]] presentation || || → 1. Do I know EXACTLY what decision I want my audience to make? || || → 2. [[http://www.bnet.com/blog/salesmachine/create-a-dynamite-presentation-in-6-easy-steps/9603?pg=3|six emotional keys]] a.Greed b.Fear c.Altruism d.Envy e.Pride f.Shame || || ⇒ Goal #1: RAISE the likelihood of pain and LOWER the likelihood of pleasure if a decision IS NOT made. || || ⇒ Goal #2: RAISE the likelihood of pleasure and LOWER the likelihood of pain if a decision IS made. || || → 3. Research the Audience (Belief system) || || → 4.Craft The Story || || ⇒ Rule #1: The story starts with an “heart-stopper.” || || ⇒ Rule #2: The story is about the audience… not about you. || || ⇒ Rule #3: The story ends with a “risk-remover”, then a “close.” || || → 5. Compose Your Slides || || ⇒ Rule #1: Prepare anew for each audience || || ⇒ Rule #2: Base your slides on real research. (Use meaning full terminology.) || || ⇒ Rule #3: Don’t just tell… show and tell.|| || ⇒ Rule #4: Mix it up.|| || ⇒ Rule #5: Plan how to direct the audience’s attention.|| || ⇒ Rule #6: Don’t overwhelm.|| || ⇒ Rule #7: Use a full range of communications options. || || ⇒ Rule #8: Build in breaks.|| || → 6. Rehearse, then Go For It || || ⇒ Rule #1: Don’t hand out copies. || || ⇒ Rule #2: Keep your slides in sync.|| || ⇒ Rule #3: Talk TO the audience, not AT them.|| || ⇒ Rule #4: Don’t focus on your notes.|| || ⇒ Rule #5: Direct the audience’s attention. || || Jan 13, 2010 || [[http://blogs.bnet.com/harvard/?p=5210&tag=nl.e713|When i get better at ..... ]] || || Dec 20, 2009 || [[http://trombonechamp.wordpress.com/2009/12/20/five-things-free-software-has-taught-me/|five-things-free-software-has-taught-me]] || |
Mar 03 2012 |
Great presentation |
→ 1. Do I know EXACTLY what decision I want my audience to make? |
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→ 2. six emotional keys a.Greed b.Fear c.Altruism d.Envy e.Pride f.Shame |
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⇒ Goal #1: RAISE the likelihood of pain and LOWER the likelihood of pleasure if a decision IS NOT made. |
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⇒ Goal #2: RAISE the likelihood of pleasure and LOWER the likelihood of pain if a decision IS made. |
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→ 3. Research the Audience (Belief system) |
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→ 4.Craft The Story |
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⇒ Rule #1: The story starts with an “heart-stopper.” |
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⇒ Rule #2: The story is about the audience… not about you. |
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⇒ Rule #3: The story ends with a “risk-remover”, then a “close.” |
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→ 5. Compose Your Slides |
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⇒ Rule #1: Prepare anew for each audience |
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⇒ Rule #2: Base your slides on real research. (Use meaning full terminology.) |
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⇒ Rule #3: Don’t just tell… show and tell. |
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⇒ Rule #4: Mix it up. |
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⇒ Rule #5: Plan how to direct the audience’s attention. |
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⇒ Rule #6: Don’t overwhelm. |
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⇒ Rule #7: Use a full range of communications options. |
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⇒ Rule #8: Build in breaks. |
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→ 6. Rehearse, then Go For It |
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⇒ Rule #1: Don’t hand out copies. |
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⇒ Rule #2: Keep your slides in sync. |
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⇒ Rule #3: Talk TO the audience, not AT them. |
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⇒ Rule #4: Don’t focus on your notes. |
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⇒ Rule #5: Direct the audience’s attention. |
Jan 13, 2010 |
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Dec 20, 2009 |
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Dec 11, 2009 |
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Sep 9, 2009 |
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Jul 2, 2009 |
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May 11th, 2009 |
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May 19th, 2009 |
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1. Things That Keep Me Up At Night. |
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2. Reasons I Get Up In The Morning. |
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July 29. 2009 |
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